Project #3 (Proposal): ARray of Things

ARray of Things is our proposal for the third project, for our Virtual and Augmented Reality class at UIC.

Table of contents

  1. Table of contents
  2. Project Description
  3. Why AR is beneficial here?
  4. Planned Hardware Support
  5. Tools & Libraries
  6. Team
  7. References / Inspiration

Project Description

The Array of Things is a collaborative effort among leading scientists, universities, local government, and communities to collect real-time data on urban environment, infrastructure, and activity for research and public use.

With the help of this project, we are going to visualize some of the data, sourced from the Array of Things database, in AR. Residents of Chicago will be able to use this application to gain a better understanding of the weather, cloud cover, traffic, and air quality, at various locations in the city, throughout the day. The following features are planned to be developed by the project deadline:

Click here to view the pen-paper mockups for the app.

Users will be able to view the following types of data:

  1. Weather
    1. Temperature
    2. Humidity
    3. Pressure
  2. Cloud Cover
    1. Light intensity
    2. Infra-red light
    3. Ultra-violet light
  3. Air Quality
    1. Carbon Monoxide (CO)
    2. Hydrogen Sulphide (H2S)
    3. Ozone (O3)
    4. Sulphur Dioxide (SO2)
    5. Nitrogen Dioxide (NO2)

Why AR is beneficial here?

This app will provide its users on-the-go access to various types of environmental data for their neighborhood and the nearby areas. Using the camera to locate the nearby sensors will be much more intuitive than selecting them on a map. Additionally, viewing the sensor using the camera, and seeing the relevant information pop-up near the sensor-marker, will give the users a better sense of direction and location of the sensors. Furthermore, fairly quick comparisons can be made between the nearby sensors by just moving the camera around.

Planned Hardware Support

Tools & Libraries

Depending on finalized hardware support, the following types of libraries will be needed:

Team


References / Inspiration